The University of Sheffield
Department of Computer Science

Duncan Watson Undergraduate Dissertation 2000/01

"A Darkroom Simulation for Photographic Printing"

Supervised by G.Brown

Abstract

How do professional photographers produce the mood and feel that they capture in their photographs? To what degree do darkroom techniques help bring out the aesthetics sought for in the subject matter of the shot?

This project is aimed at creating a teaching tool to simulate the techniques and equipment found in the darkroom, and presenting it on-line to the general public. It is hoped that this tool can give amateur photographers a taste for the variety of tricks that can be used to improve their prints.

The project considers a number of design conventions taken from various software design disciplines, and attempts to integrate their conventions into the development process of this application. These are assessed as to their use in developing an application of this scale.

A user of this application should afterwards be more familiar with the concept of producing a print from a negative, and should they find themselves in the darkroom for real, they should have a much better idea of how to start producing fine prints.