The University of Sheffield
Department of Computer Science

Stephen Davison Undergraduate Dissertation 2000/01

"Speech-based Computer Games"

Supervised by S.Renals

Abstract

From investigating what speech is, and what it is commonly used for, it is proved possible to create a game that matches the interface in the case of a speech based computer game where you can command bots using speech. To do this, the multi-modal potential of speech has been realised to overcome problems that existed in various bot command systems of interface conflicts. Bots have been implemented to be asked information and given orders to interact in a certain way with the game world and it's contents. To create the system, appropriate experiments and design methods are shown to identify potential problems with the interface and with the system which can then be considered during the design process. The project is then discussed and it is shown how improvements may be made to this project.